neoGFX
Cross-platform C++ app/game engine
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neolib::i_slot< Args > Member List

This is the complete list of members for neolib::i_slot< Args >, including all inherited members.

abstract_type typedefneolib::i_slot< Args >
add_ref() const noexcept=0neolib::i_reference_countedpure virtual
call(Args... aArgs) const =0neolib::i_slot< Args >pure virtual
call_in_emitter_thread() const =0neolib::i_slot< Args >pure virtual
call_thread() const =0neolib::i_slot< Args >pure virtual
control_block()=0neolib::i_reference_countedpure virtual
event() const =0neolib::i_slot< Args >pure virtual
is_alive() const =0neolib::i_lifetimepure virtual
is_creating() const =0neolib::i_lifetimepure virtual
is_destroyed() const =0neolib::i_lifetimepure virtual
is_destroying() const =0neolib::i_lifetimepure virtual
object_state() const =0neolib::i_lifetimepure virtual
object_state_ptr() const =0neolib::i_lifetimepure virtual
pin() const noexcept=0neolib::i_reference_countedpure virtual
release() const =0neolib::i_reference_countedpure virtual
release_and_take_ownership() const =0neolib::i_reference_countedpure virtual
release_and_take_ownership()=0neolib::i_reference_countedpure virtual
remove()=0neolib::i_slot_basepure virtual
set_alive()=0neolib::i_lifetimepure virtual
set_call_in_emitter_thread(bool aCallInEmitterThread)=0neolib::i_slot< Args >pure virtual
set_destroyed()=0neolib::i_lifetimepure virtual
set_destroying()=0neolib::i_lifetimepure virtual
set_stateless(bool aStateless)=0neolib::i_slot< Args >pure virtual
stateless() const =0neolib::i_slot< Args >pure virtual
unpin() const =0neolib::i_reference_countedpure virtual
use_count() const noexcept=0neolib::i_reference_countedpure virtual
~i_lifetime()=defaultneolib::i_lifetimevirtual
~i_reference_counted()=defaultneolib::i_reference_countedvirtual