![]() |
neoGFX
Cross-platform C++ app/game engine
|
#include <neogfx/neogfx.hpp>
#include <vector>
#include <unordered_map>
#include <string>
#include <neolib/intrusive_sort.hpp>
#include <neogfx/game/ecs_ids.hpp>
#include <neogfx/game/i_component.hpp>
Go to the source code of this file.
Namespaces | |
neogfx::game | |
neogfx::game::detail | |
Functions | |
template<typename T > | |
bool | neogfx::game::batchable (const std::optional< T > &lhs, const std::optional< T > &rhs) |
template<typename Data > | |
bool | neogfx::game::batchable (const shared< Data > &lhs, const shared< Data > &rhs) |