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neoGFX
Cross-platform C++ app/game engine
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Go to the source code of this file.
Namespaces | |
| neogfx::game | |
Typedefs | |
| typedef neolib::uuid | neogfx::game::entity_archetype_id |
| typedef neolib::uuid | neogfx::game::component_id |
| typedef neolib::uuid | neogfx::game::system_id |
| typedef void * | neogfx::game::handle_t |
| typedef neolib::cookie | neogfx::game::id_t |
| typedef id_t | neogfx::game::handle_id |
| typedef id_t | neogfx::game::entity_id |
Variables | |
| constexpr id_t | neogfx::game::null_id = 0 |
| constexpr entity_id | neogfx::game::null_entity = 0 |