neoGFX
Cross-platform C++ app/game engine
ecs_ids.hpp File Reference
#include <neogfx/neogfx.hpp>
#include <neolib/uuid.hpp>
#include <neolib/jar.hpp>

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Namespaces

 neogfx::game
 

Typedefs

typedef neolib::uuid neogfx::game::entity_archetype_id
 
typedef neolib::uuid neogfx::game::component_id
 
typedef neolib::uuid neogfx::game::system_id
 
typedef void * neogfx::game::handle_t
 
typedef neolib::cookie neogfx::game::id_t
 
typedef id_t neogfx::game::handle_id
 
typedef id_t neogfx::game::entity_id
 

Variables

constexpr id_t neogfx::game::null_id = 0
 
constexpr entity_id neogfx::game::null_entity = 0