neoGFX
Cross-platform C++ app/game engine
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fast_hash.hpp File Reference
#include <neolib/neolib.hpp>

Go to the source code of this file.

Namespaces

namespace  neolib
 
namespace  neolib::detail
 

Functions

template<typename T >
T neolib::detail::fast_hash (const void *aInput, std::size_t aLength)
 
template<>
uint32_t neolib::detail::fast_hash< uint32_t > (const void *aInput, std::size_t aLength)
 
template<>
uint64_t neolib::detail::fast_hash< uint64_t > (const void *aInput, std::size_t aLength)
 
template<typename T >
T neolib::fast_hash (const void *aInput, std::size_t aLength)
 
uint32_t neolib::fast_hash (const void *aInput, std::size_t aLength)