neoGFX
Cross-platform C++ app/game engine
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texture.hpp File Reference
#include <neogfx/neogfx.hpp>
#include <vector>
#include <optional>
#include <neogfx/gfx/color.hpp>
#include <neogfx/gfx/i_texture.hpp>
#include <neogfx/gfx/sub_texture.hpp>

Go to the source code of this file.

Classes

class  neogfx::texture
 

Namespaces

namespace  neogfx
 

Typedefs

typedef std::optional< textureneogfx::optional_texture