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neoGFX
Cross-platform C++ app/game engine
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#include <neogfx/neogfx.hpp>#include <vector>#include <optional>#include <neogfx/gfx/color.hpp>#include <neogfx/gfx/i_texture.hpp>#include <neogfx/gfx/sub_texture.hpp>Go to the source code of this file.
Classes | |
| class | neogfx::texture |
Namespaces | |
| namespace | neogfx |
Typedefs | |
| typedef std::optional< texture > | neogfx::optional_texture |