neoGFX
Cross-platform C++ app/game engine
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#include <neogfx/neogfx.hpp>
#include <neogfx/gui/window/context_menu.hpp>
#include "splitter.hpp"
#include "i_item_model.hpp"
#include "i_item_presentation_model.hpp"
Go to the source code of this file.
Classes | |
class | neogfx::i_header_view_owner |
class | neogfx::header_view |
Namespaces | |
namespace | neogfx |
Enumerations | |
enum class | neogfx::header_view_update_reason { neogfx::FullUpdate , neogfx::PanesResized } |
enum class | neogfx::header_view_type : uint32_t { neogfx::Horizontal = 0x0001 , neogfx::Vertical = 0x0002 } |