neoGFX
Cross-platform C++ app/game engine
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#include <neogfx/neogfx.hpp>
Go to the source code of this file.
Classes | |
class | neogfx::translation_context |
class | neogfx::translatable_string |
Namespaces | |
namespace | neogfx |
Functions | |
translatable_string | neogfx::translate (string const &aTranslatableString) |
translatable_string | neogfx::translate (string const &aTranslatableString, string const &aContext) |
translatable_string | neogfx::operator""_t (const char *aTranslatableString, std::size_t aStringLength) |
translatable_string | neogfx::operator""_t (const char8_t *aTranslatableString, std::size_t aStringLength) |