neoGFX
Cross-platform C++ app/game engine
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i_hid_device.hpp File Reference

Go to the source code of this file.

Classes

class  neogfx::i_hid_device
 

Namespaces

namespace  neogfx
 

Typedefs

typedef neolib::uuid neogfx::hid_device_uuid
 

Enumerations

enum class  neogfx::hid_device_type : uint32_t { neogfx::Input , neogfx::Output }
 
enum class  neogfx::hid_device_class : uint32_t { neogfx::Keyboard , neogfx::Mouse , neogfx::GameController , neogfx::Unknown }
 
enum class  neogfx::hid_device_subclass : uint32_t {
  neogfx::Keyboard , neogfx::Keypad , neogfx::Mouse , neogfx::Touchpad ,
  neogfx::Touchscreen , neogfx::Gamepad , neogfx::Wheel , neogfx::ArcadeStick ,
  neogfx::FlightStick , neogfx::DancePad , neogfx::Guitar , neogfx::GuitarAlternate ,
  neogfx::DrumKit , neogfx::GuitarBass , neogfx::ArcadePad , neogfx::Unknown
}