neoGFX
Cross-platform C++ app/game engine
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i_image_widget.hpp
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1// i_image_widget.hpp
2/*
3 neogfx C++ App/Game Engine
4 Copyright (c) 2023 Leigh Johnston. All Rights Reserved.
5
6 This program is free software: you can redistribute it and / or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with this program. If not, see <http://www.gnu.org/licenses/>.
18*/
19#pragma once
20
21#include <neogfx/neogfx.hpp>
24
25namespace neogfx
26{
27 class i_image_widget : public i_widget
28 {
29 public:
30 virtual const i_texture& image() const = 0;
31 virtual const color_or_gradient& image_color() const = 0;
32 virtual void set_image(i_string const& aImageUri) = 0;
33 virtual void set_image(const i_image& aImage) = 0;
34 virtual void set_image(const i_texture& aImage) = 0;
35 virtual void set_image_color(const color_or_gradient& aImageColor) = 0;
36 virtual void set_aspect_ratio(neogfx::aspect_ratio aAspectRatio) = 0;
37 virtual void set_placement(cardinal aPlacement) = 0;
38 virtual void set_dpi_auto_scale(bool aDpiAutoScale) = 0;
39 };
40}
virtual void set_image(const i_image &aImage)=0
virtual void set_aspect_ratio(neogfx::aspect_ratio aAspectRatio)=0
virtual void set_image(i_string const &aImageUri)=0
virtual void set_image(const i_texture &aImage)=0
virtual void set_placement(cardinal aPlacement)=0
virtual void set_dpi_auto_scale(bool aDpiAutoScale)=0
virtual void set_image_color(const color_or_gradient &aImageColor)=0
virtual const i_texture & image() const =0
virtual const color_or_gradient & image_color() const =0