neoGFX
Cross-platform C++ app/game engine
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#include <neogfx/neogfx.hpp>
#include <neogfx/gui/layout/i_geometry.hpp>
#include <neogfx/gui/layout/i_layout_item.hpp>
Go to the source code of this file.
Classes | |
struct | neogfx::layout_item_cache_subject_destroyed |
class | neogfx::i_layout_item_cache |
Namespaces | |
namespace | neogfx |
Enumerations | |
enum class | neogfx::layout_item_disposition { neogfx::Unknown , neogfx::Weighted , neogfx::Unweighted , neogfx::TooSmall , neogfx::FixedSize } |