neoGFX
C++ GPU-oriented GUI library and app/game creation framework.
i_physical_object.hpp File Reference
#include <neogfx/neogfx.hpp>
#include <chrono>
#include <boost/optional.hpp>
#include <neogfx/core/geometrical.hpp>
#include <neogfx/game/chrono.hpp>
#include "i_collidable_object.hpp"

Go to the source code of this file.

Classes

class  neogfx::i_physical_object
 

Namespaces

 neogfx
 

Functions

rect neogfx::to_rect (const aabb &aAabb)
 
i_physical_object::step_time_interval neogfx::to_step_time (i_physical_object::time_interval aTime, i_physical_object::step_time_interval aStepInterval)
 
i_physical_object::step_time_interval neogfx::to_step_time (const i_physical_object::optional_time_interval &aTime, i_physical_object::step_time_interval aStepInterval)
 
i_physical_object::time_interval neogfx::from_step_time (i_physical_object::step_time_interval aStepTime)