neoGFX
Cross-platform C++ app/game engine
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#include <neolib/neolib.hpp>
#include <neolib/core/uuid.hpp>
#include <neolib/core/i_vector.hpp>
#include <neolib/core/string.hpp>
#include <neolib/core/i_discoverable.hpp>
#include <neolib/task/i_event.hpp>
#include <neolib/plugin/i_plugin.hpp>
Go to the source code of this file.
Classes | |
struct | neolib::duplicate_plugin |
class | neolib::i_plugin_manager |
struct | neolib::i_plugin_manager::plugin_exception< Base > |
Namespaces | |
namespace | neolib |