neoGFX
Cross-platform C++ app/game engine
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#include <i_plugin_manager.hpp>
Classes | |
struct | plugin_exception |
Public Types | |
typedef i_vector< i_string > | plugin_file_extensions_t |
typedef i_vector< i_string > | plugin_folders_t |
typedef i_vector< i_ref_ptr< i_plugin > > | plugins_t |
Definition at line 50 of file i_plugin_manager.hpp.
Definition at line 58 of file i_plugin_manager.hpp.
Definition at line 59 of file i_plugin_manager.hpp.
Definition at line 60 of file i_plugin_manager.hpp.
neolib::i_plugin_manager::declare_event | ( | plugin_loaded | , |
i_plugin & | |||
) |
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pure virtual |
Implemented in neolib::plugin_manager.
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pure virtual |
Implemented in neolib::plugin_manager.
|
pure virtual |
Implemented in neolib::plugin_manager.
Implemented in neolib::plugin_manager.
Implemented in neolib::plugin_manager.
Implemented in neolib::plugin_manager.
|
pure virtual |
Implemented in neolib::plugin_manager.
|
pure virtual |
Implemented in neolib::plugin_manager.
|
pure virtual |
Implemented in neolib::plugin_manager.
|
pure virtual |
Implemented in neolib::plugin_manager.
|
pure virtual |
Implemented in neolib::plugin_manager.
Implemented in neolib::plugin_manager.
Implemented in neolib::plugin_manager.