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Cross-platform C++ app/game engine
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i_shared_thread_local.hpp
Go to the documentation of this file.
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// i_shared_thread_local.hpp
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/*
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* Copyright (c) 2023 Leigh Johnston.
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*
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of Leigh Johnston nor the names of any
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* other contributors to this software may be used to endorse or
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* promote products derived from this software without specific prior
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* written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <
neolib/neolib.hpp
>
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#include <
neolib/app/services.hpp
>
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namespace
neolib
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{
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class
i_shared_thread_local
:
public
i_service
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{
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public
:
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struct
result_type
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{
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void
*
memory
;
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bool
initializationRequired
;
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};
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public
:
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virtual
result_type
allocate_or_get
(
char
const
* aFullyQualifiedVariableName, std::size_t aVariableSize,
void
(*aDeleter)(
void
*)) = 0;
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public
:
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template
<
typename
T>
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result_type
allocate_or_get
(
char
const
* aFullyQualifiedVariableName,
void
(*aDeleter)(
void
*))
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{
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return
allocate_or_get
(aFullyQualifiedVariableName,
sizeof
(T), aDeleter);
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}
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public
:
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static
uuid
const
&
iid
() {
static
uuid
const
sIid{ 0x975e11be, 0xd285, 0x4704, 0x9eef, { 0x28, 0xfb, 0x6b, 0x5e, 0xe0, 0x76 } };
return
sIid; }
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};
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#define shared_thread_local_impl(VariableType, VariableScope, VariableName, InitialValue) \
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thread_local auto const neolib_PartialResult_##VariableName = \
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neolib::service<neolib::i_shared_thread_local>().allocate_or_get<VariableType>( \
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STRING(VariableScope) "::" STRING(VariableName), \
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[](void* aMemory) { using VariableTypeAlias = VariableType; static_cast<VariableType*>(aMemory)->~VariableTypeAlias(); }); \
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auto const& neolib_CapturablePartialResult_##VariableName = neolib_PartialResult_##VariableName; \
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thread_local auto& VariableName = [&neolib_CapturablePartialResult_##VariableName]() -> VariableType& \
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{ \
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if (neolib_CapturablePartialResult_##VariableName.initializationRequired) \
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{ \
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new (static_cast<VariableType*>(neolib_CapturablePartialResult_##VariableName.memory)) VariableType{ InitialValue }; \
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} \
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return *static_cast<VariableType*>(neolib_CapturablePartialResult_##VariableName.memory); \
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}();
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#define shared_thread_local_class_impl(VariableType, ClassType, VariableScope, VariableName, InitialValue) \
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thread_local auto const neolib_PartialResult_##VariableName = \
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neolib::service<neolib::i_shared_thread_local>().allocate_or_get<VariableType>( \
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(std::string{ typeid(ClassType).name() } + "::" STRING(VariableScope) "::" STRING(VariableName)).c_str(), \
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[](void* aMemory) { using neolib_VariableTypeAlias = VariableType; static_cast<VariableType*>(aMemory)->~neolib_VariableTypeAlias(); }); \
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auto const& neolib_CapturablePartialResult_##VariableName = neolib_PartialResult_##VariableName; \
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thread_local auto& VariableName = [&neolib_CapturablePartialResult_##VariableName]() -> VariableType& \
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{ \
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if (neolib_CapturablePartialResult_##VariableName.initializationRequired) \
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{ \
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new (static_cast<VariableType*>(neolib_CapturablePartialResult_##VariableName.memory)) VariableType{ InitialValue }; \
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} \
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return *static_cast<VariableType*>(neolib_CapturablePartialResult_##VariableName.memory); \
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}();
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#define shared_thread_local(VariableType, VariableScope, VariableName, ...) \
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shared_thread_local_impl(VariableType, VariableScope, VariableName, __VA_ARGS__)
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#define shared_thread_local_class(VariableType, ClassType, VariableScope, VariableName, ...) \
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shared_thread_local_class_impl(VariableType, ClassType, VariableScope, VariableName, __VA_ARGS__)
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}
neolib::i_shared_thread_local
Shared thread local service.
Definition
i_shared_thread_local.hpp:52
neolib::i_shared_thread_local::allocate_or_get
result_type allocate_or_get(char const *aFullyQualifiedVariableName, void(*aDeleter)(void *))
Definition
i_shared_thread_local.hpp:63
neolib::i_shared_thread_local::allocate_or_get
virtual result_type allocate_or_get(char const *aFullyQualifiedVariableName, std::size_t aVariableSize, void(*aDeleter)(void *))=0
neolib::i_shared_thread_local::iid
static uuid const & iid()
Definition
i_shared_thread_local.hpp:68
neolib::services::i_service
Definition
services.hpp:57
neolib
Definition
application.hpp:46
neolib.hpp
services.hpp
neolib::i_shared_thread_local::result_type
Definition
i_shared_thread_local.hpp:55
neolib::i_shared_thread_local::result_type::initializationRequired
bool initializationRequired
Definition
i_shared_thread_local.hpp:57
neolib::i_shared_thread_local::result_type::memory
void * memory
Definition
i_shared_thread_local.hpp:56
neolib::uuid
Definition
uuid.hpp:51
neolib
include
neolib
app
i_shared_thread_local.hpp
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