neoGFX
Cross-platform C++ app/game engine
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#include <neolib/neolib.hpp>
#include <string>
#include <boost/lexical_cast.hpp>
#include <neolib/core/i_reference_counted.hpp>
#include <neolib/core/string.hpp>
#include <neolib/core/i_enum.hpp>
#include <neolib/core/i_custom_type.hpp>
#include <neolib/plugin/i_plugin_variant.hpp>
Go to the source code of this file.
Namespaces | |
namespace | neolib |
Enumerations | |
enum class | neolib::simple_variant_type : uint32_t { neolib::Boolean , neolib::Integer , neolib::Real , neolib::String , neolib::Enum , neolib::CustomType } |