neoGFX
Cross-platform C++ app/game engine
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i_simple_variant.hpp
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1// i_simple_variant.hpp
2/*
3 * Copyright (c) 2007 Leigh Johnston.
4 *
5 * All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions are
9 * met:
10 *
11 * * Redistributions of source code must retain the above copyright
12 * notice, this list of conditions and the following disclaimer.
13 *
14 * * Redistributions in binary form must reproduce the above copyright
15 * notice, this list of conditions and the following disclaimer in the
16 * documentation and/or other materials provided with the distribution.
17 *
18 * * Neither the name of Leigh Johnston nor the names of any
19 * other contributors to this software may be used to endorse or
20 * promote products derived from this software without specific prior
21 * written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
24 * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
25 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
26 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
27 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
28 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
29 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
30 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
31 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
32 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
33 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34*/
35
36#pragma once
37
38#include <neolib/neolib.hpp>
39#include <string>
40#include <boost/lexical_cast.hpp>
46
47namespace neolib
48{
49 enum class simple_variant_type : uint32_t
50 {
51 Boolean,
52 Integer,
53 Real,
54 String,
55 Enum,
57 };
58}
59
68
69namespace neolib
70{
71 typedef i_plugin_variant<simple_variant_type, bool, int64_t, double, i_string, i_ref_ptr<i_enum>, i_ref_ptr<i_custom_type>> i_simple_variant;
72
73 inline std::string to_string(i_simple_variant const& aVariant)
74 {
75 switch (aVariant.which())
76 {
78 if (aVariant.get<bool>())
79 return "true";
80 else
81 return "false";
83 return std::to_string(aVariant.get<int64_t>());
85 return std::to_string(aVariant.get<double>());
87 return aVariant.get<i_string>().to_std_string();
89 return aVariant.get<i_ref_ptr<i_enum>>()->to_string();
91 return aVariant.get<i_ref_ptr<i_custom_type>>()->to_string();
92 default:
93 throw std::logic_error("neolib: cannot convert simple variant to string");
94 }
95 }
96}
#define end_declare_enum(enumName)
Definition i_enum.hpp:62
#define declare_enum_string(enumName, enumEnumerator)
Definition i_enum.hpp:59
#define begin_declare_enum(enumName)
Definition i_enum.hpp:52
std::string to_string(note const &aNote)
std::string to_std_string(T const &aValue)