neoGFX
Cross-platform C++ app/game engine
|
Go to the source code of this file.
Classes | |
class | neolib::lifetime_flag< RequiredState > |
class | neolib::lifetime< Base > |
Namespaces | |
namespace | neolib |
Typedefs | |
typedef lifetime_flag< lifetime_state::Destroying > | neolib::destroying_flag |
typedef std::optional< destroying_flag > | neolib::optional_destroying_flag |
typedef lifetime_flag< lifetime_state::Destroyed > | neolib::destroyed_flag |
typedef std::optional< destroyed_flag > | neolib::optional_destroyed_flag |