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neoGFX
Cross-platform C++ app/game engine
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Go to the source code of this file.
Classes | |
| class | neolib::lifetime_flag< RequiredState > |
| class | neolib::lifetime< Base > |
Namespaces | |
| namespace | neolib |
Typedefs | |
| typedef lifetime_flag< lifetime_state::Destroying > | neolib::destroying_flag |
| typedef std::optional< destroying_flag > | neolib::optional_destroying_flag |
| typedef lifetime_flag< lifetime_state::Destroyed > | neolib::destroyed_flag |
| typedef std::optional< destroyed_flag > | neolib::optional_destroyed_flag |