neoGFX
Cross-platform C++ app/game engine
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Classes | |
class | neogfx::basic_path< PointType > |
struct | neogfx::basic_path< PointType >::clip_rect_list |
struct | neogfx::basic_path< PointType >::missing_move_to |
Namespaces | |
namespace | neogfx |
Enumerations | |
enum class | neogfx::path_shape : uint32_t { neogfx::Vertices , neogfx::Quads , neogfx::Lines , neogfx::LineLoop , neogfx::LineStrip , neogfx::ConvexPolygon } |