neoGFX
Cross-platform C++ app/game engine
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#include <neolib/neolib.hpp>
#include <map>
#include <memory>
#include <filesystem>
#include <neolib/core/vector.hpp>
#include <neolib/core/reference_counted.hpp>
#include <neolib/app/module.hpp>
#include <neolib/task/event.hpp>
#include <neolib/plugin/i_plugin_manager.hpp>
#include <neolib/app/i_application.hpp>
Go to the source code of this file.
Classes | |
class | neolib::plugin_manager |
Namespaces | |
namespace | neolib |