neoGFX
Cross-platform C++ app/game engine
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spin_box.hpp File Reference

Go to the source code of this file.

Classes

class  neogfx::basic_spin_box< T >
 

Namespaces

namespace  neogfx
 

Typedefs

typedef basic_spin_box< int8_t > neogfx::int8_spin_box
 
typedef basic_spin_box< uint8_t > neogfx::uint8_spin_box
 
typedef basic_spin_box< int16_t > neogfx::int16_spin_box
 
typedef basic_spin_box< uint16_t > neogfx::uint16_spin_box
 
typedef basic_spin_box< int32_t > neogfx::int32_spin_box
 
typedef basic_spin_box< uint32_t > neogfx::uint32_spin_box
 
typedef basic_spin_box< int64_t > neogfx::int64_spin_box
 
typedef basic_spin_box< uint64_t > neogfx::uint64_spin_box
 
typedef basic_spin_box< float > neogfx::float_spin_box
 
typedef basic_spin_box< double > neogfx::double_spin_box
 
typedef int32_spin_box neogfx::spin_box