neoGFX
Cross-platform C++ app/game engine
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line_edit.hpp
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// line_edit.hpp
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/*
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neogfx C++ App/Game Engine
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Copyright (c) 2015, 2020 Leigh Johnston. All Rights Reserved.
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This program is free software: you can redistribute it and / or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <
neogfx/neogfx.hpp
>
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#include "
text_edit.hpp
"
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namespace
neogfx
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{
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class
line_edit
:
public
text_edit
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{
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meta_object
(text_edit)
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public
:
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line_edit
(
frame_style
aFrameStyle =
frame_style::SolidFrame
);
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line_edit
(
i_widget
& aParent,
frame_style
aFrameStyle =
frame_style::SolidFrame
);
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line_edit
(
i_layout
& aLayout,
frame_style
aFrameStyle =
frame_style::SolidFrame
);
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protected
:
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neogfx::size_policy
size_policy
()
const override
;
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};
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}
neogfx::i_layout
Definition
i_layout.hpp:231
neogfx::i_widget
Definition
i_widget.hpp:50
neogfx::line_edit
Definition
line_edit.hpp:28
neogfx::line_edit::size_policy
neogfx::size_policy size_policy() const override
neogfx
Definition
action.hpp:28
neogfx::frame_style
frame_style
Definition
framed_widget.hpp:28
neogfx::frame_style::SolidFrame
@ SolidFrame
meta_object
#define meta_object(...)
Definition
i_object.hpp:28
neogfx.hpp
text_edit.hpp
include
neogfx
gui
widget
line_edit.hpp
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