neoGFX
Cross-platform C++ app/game engine
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neogfx::file::gltf::asset Struct Reference

#include <gltf.hpp>

Public Attributes

std::string version
 
std::optional< std::string > minVersion
 
std::string generator
 
std::string copyright
 

Detailed Description

Definition at line 34 of file gltf.hpp.

Member Data Documentation

◆ copyright

std::string neogfx::file::gltf::asset::copyright

Definition at line 39 of file gltf.hpp.

◆ generator

std::string neogfx::file::gltf::asset::generator

Definition at line 38 of file gltf.hpp.

◆ minVersion

std::optional<std::string> neogfx::file::gltf::asset::minVersion

Definition at line 37 of file gltf.hpp.

◆ version

std::string neogfx::file::gltf::asset::version

Definition at line 36 of file gltf.hpp.


The documentation for this struct was generated from the following file: