neoGFX
Cross-platform C++ app/game engine
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#include <svg.hpp>
Classes | |
struct | circle |
struct | ellipse |
struct | inset |
struct | path |
struct | polygon |
Public Types | |
enum class | value { Inset , Circle , Ellipse , Polygon , Path } |
typedef std::variant< inset, circle, ellipse, polygon, path > | value_type |
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strong |