neoGFX
Cross-platform C++ app/game engine
|
#include <simple_physics.hpp>
Static Public Member Functions | |
static const neolib::uuid & | id () |
static const i_string & | name () |
Definition at line 48 of file simple_physics.hpp.
|
inlinestatic |
Definition at line 50 of file simple_physics.hpp.
|
inlinestatic |
Definition at line 55 of file simple_physics.hpp.