neoGFX
Cross-platform C++ app/game engine
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neogfx::i_render_target::not_active Struct Reference

#include <i_render_target.hpp>

Inheritance diagram for neogfx::i_render_target::not_active:

Public Member Functions

 not_active ()
 

Detailed Description

Definition at line 49 of file i_render_target.hpp.

Constructor & Destructor Documentation

◆ not_active()

neogfx::i_render_target::not_active::not_active ( )
inline

Definition at line 49 of file i_render_target.hpp.


The documentation for this struct was generated from the following file: