#include <i_render_target.hpp>
Definition at line 39 of file i_render_target.hpp.
◆ activate_target()
virtual void neogfx::i_render_target::activate_target |
( |
| ) |
const |
|
pure virtual |
◆ color_space()
◆ create_graphics_context()
◆ deactivate_target()
virtual void neogfx::i_render_target::deactivate_target |
( |
| ) |
const |
|
pure virtual |
◆ logical_coordinate_system()
◆ logical_coordinates()
◆ pixel_format()
virtual pixel_format_t neogfx::i_render_target::pixel_format |
( |
| ) |
const |
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pure virtual |
◆ read_pixel()
virtual color neogfx::i_render_target::read_pixel |
( |
const point & |
aPosition | ) |
const |
|
pure virtual |
◆ set_logical_coordinate_system()
◆ set_logical_coordinates()
◆ set_viewport()
virtual rect_i32 neogfx::i_render_target::set_viewport |
( |
const rect_i32 & |
aViewport | ) |
const |
|
pure virtual |
◆ target_active()
virtual bool neogfx::i_render_target::target_active |
( |
| ) |
const |
|
pure virtual |
◆ target_device_handle()
virtual void * neogfx::i_render_target::target_device_handle |
( |
| ) |
const |
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pure virtual |
◆ target_extents()
virtual size neogfx::i_render_target::target_extents |
( |
| ) |
const |
|
pure virtual |
◆ target_handle()
virtual void * neogfx::i_render_target::target_handle |
( |
| ) |
const |
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pure virtual |
◆ target_origin()
virtual point neogfx::i_render_target::target_origin |
( |
| ) |
const |
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pure virtual |
◆ target_texture()
virtual const i_texture & neogfx::i_render_target::target_texture |
( |
| ) |
const |
|
pure virtual |
◆ target_type()
◆ viewport()
virtual rect_i32 neogfx::i_render_target::viewport |
( |
| ) |
const |
|
pure virtual |
The documentation for this class was generated from the following file: