neoGFX
Cross-platform C++ app/game engine
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neogfx::i_vertex_buffer::shader_not_attached Struct Reference

#include <i_vertex_buffer.hpp>

Inheritance diagram for neogfx::i_vertex_buffer::shader_not_attached:

Public Member Functions

 shader_not_attached ()
 

Detailed Description

Definition at line 115 of file i_vertex_buffer.hpp.

Constructor & Destructor Documentation

◆ shader_not_attached()

neogfx::i_vertex_buffer::shader_not_attached::shader_not_attached ( )
inline

Definition at line 115 of file i_vertex_buffer.hpp.


The documentation for this struct was generated from the following file: