neoGFX
Cross-platform C++ app/game engine
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neolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >::no_socket Struct Reference

#include <packet_connection.hpp>

Inheritance diagram for neolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >::no_socket:

Public Member Functions

 no_socket ()
 

Detailed Description

template<typename CharType, typename Protocol, size_t ReceiveBufferSize = 1024>
struct neolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >::no_socket

Definition at line 151 of file packet_connection.hpp.

Constructor & Destructor Documentation

◆ no_socket()

template<typename CharType , typename Protocol , size_t ReceiveBufferSize = 1024>
neolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >::no_socket::no_socket ( )
inline

Definition at line 151 of file packet_connection.hpp.


The documentation for this struct was generated from the following file: