neoGFX
Cross-platform C++ app/game engine
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#include <i_component_data.hpp>
Classes | |
struct | invalid_field_index |
Static Public Member Functions | |
static neolib::uuid | field_type_id (uint32_t) |
Static Public Attributes | |
static constexpr bool | has_handles = false |
static constexpr bool | has_updater = false |
Definition at line 132 of file i_component_data.hpp.
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inlinestatic |
Definition at line 136 of file i_component_data.hpp.
Definition at line 141 of file i_component_data.hpp.
Definition at line 142 of file i_component_data.hpp.