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neoGFX
C++ GPU-oriented GUI library and app/game creation framework.
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#include <neogfx/neogfx.hpp>#include <vector>#include <boost/optional.hpp>#include <neogfx/core/colour.hpp>#include <neogfx/gfx/i_texture.hpp>#include <neogfx/gfx/sub_texture.hpp>Go to the source code of this file.
Classes | |
| class | neogfx::texture |
Namespaces | |
| neogfx | |
Typedefs | |
| typedef boost::optional< texture > | neogfx::optional_texture |
| typedef std::shared_ptr< const i_texture > | neogfx::texture_pointer |
| typedef std::pair< texture_pointer, optional_rect > | neogfx::texture_source |
| typedef std::vector< texture_source > | neogfx::texture_list |
| typedef boost::optional< texture_list > | neogfx::optional_texture_list |
| typedef texture_list::size_type | neogfx::texture_index |
| typedef std::shared_ptr< texture_list > | neogfx::texture_list_pointer |
Functions | |
| texture_pointer | neogfx::to_texture_pointer (const i_texture &aTexture) |
| texture_list_pointer | neogfx::to_texture_list_pointer (const i_texture &aTexture, const optional_rect &aTextureRect=optional_rect{}) |
| texture_list_pointer | neogfx::to_texture_list_pointer (texture_pointer aTexture, const optional_rect &aTextureRect=optional_rect{}) |
| texture_list_pointer | neogfx::to_texture_list_pointer (texture_list &aTextureList, const i_texture &aTexture, const optional_rect &aTextureRect) |
| texture_list_pointer | neogfx::to_texture_list_pointer (texture_list &aTextureList, texture_pointer aTexture, const optional_rect &aTextureRect) |