neoGFX
Cross-platform C++ app/game engine
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timer_object.hpp
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1// timer_object.hpp
2/*
3 * Copyright (c) 2020 Leigh Johnston.
4 *
5 * All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions are
9 * met:
10 *
11 * * Redistributions of source code must retain the above copyright
12 * notice, this list of conditions and the following disclaimer.
13 *
14 * * Redistributions in binary form must reproduce the above copyright
15 * notice, this list of conditions and the following disclaimer in the
16 * documentation and/or other materials provided with the distribution.
17 *
18 * * Neither the name of Leigh Johnston nor the names of any
19 * other contributors to this software may be used to endorse or
20 * promote products derived from this software without specific prior
21 * written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
24 * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
25 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
26 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
27 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
28 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
29 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
30 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
31 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
32 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
33 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34 */
35
36#pragma once
37
38#include <neolib/neolib.hpp>
39#include <optional>
40#include <set>
41#include <chrono>
44
45namespace neolib
46{
47 class NEOLIB_EXPORT timer_object : public lifetime<reference_counted<i_timer_object>>
48 {
49 public:
52 public:
53 void expires_at(const std::chrono::steady_clock::time_point& aDeadline) override;
54 void async_wait(i_timer_subscriber& aSubscriber) override;
55 void unsubscribe(i_timer_subscriber& aSubscriber) override;
56 void cancel() override;
57 public:
58 bool poll() override;
59 public:
60 bool debug() const override;
61 void set_debug(bool aDebug) override;
62 private:
63 i_timer_service& iService;
64 std::optional<std::chrono::steady_clock::time_point> iExpiryTime;
65 mutable std::recursive_mutex iSubscribersMutex;
66 std::set<ref_ptr<i_timer_subscriber>> iSubscribers;
67#if !defined(NDEBUG) || defined(DEBUG_TIMER_OBJECTS)
68 bool iDebug = false;
69#endif
70 };
71}
bool poll() override
timer_object(i_timer_service &aService)
void unsubscribe(i_timer_subscriber &aSubscriber) override
void cancel() override
bool debug() const override
void async_wait(i_timer_subscriber &aSubscriber) override
void expires_at(const std::chrono::steady_clock::time_point &aDeadline) override
void set_debug(bool aDebug) override