neoGFX
Cross-platform C++ app/game engine
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tree_view.hpp
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// tree_view.hpp
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/*
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neogfx C++ App/Game Engine
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Copyright (c) 2020 Leigh Johnston. All Rights Reserved.
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This program is free software: you can redistribute it and / or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <
neogfx/neogfx.hpp
>
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#include <
neogfx/gui/layout/vertical_layout.hpp
>
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#include <
neogfx/gui/layout/spacer.hpp
>
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#include <
neogfx/gui/widget/list_view.hpp
>
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namespace
neogfx
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{
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class
tree_view
:
public
list_view
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{
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meta_object
(
list_view
)
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public
:
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tree_view
(
bool
aCreateDefaultModels =
true
,
frame_style
aFrameStyle =
frame_style::SolidFrame
,
neogfx::scrollbar_style
aScrollbarStyle =
neogfx::scrollbar_style::Normal
);
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tree_view
(
i_widget
& aParent,
bool
aCreateDefaultModels =
true
,
frame_style
aFrameStyle =
frame_style::SolidFrame
,
neogfx::scrollbar_style
aScrollbarStyle =
neogfx::scrollbar_style::Normal
);
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tree_view
(
i_layout
& aLayout,
bool
aCreateDefaultModels =
true
,
frame_style
aFrameStyle =
frame_style::SolidFrame
,
neogfx::scrollbar_style
aScrollbarStyle =
neogfx::scrollbar_style::Normal
);
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~tree_view
();
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};
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}
neogfx::i_layout
Definition
i_layout.hpp:231
neogfx::i_widget
Definition
i_widget.hpp:50
neogfx::list_view
Definition
list_view.hpp:30
neogfx::tree_view
Definition
tree_view.hpp:30
list_view.hpp
neogfx
Definition
action.hpp:28
neogfx::scrollbar_style
scrollbar_style
Definition
i_scrollbar.hpp:38
neogfx::scrollbar_style::Normal
@ Normal
neogfx::frame_style
frame_style
Definition
framed_widget.hpp:28
neogfx::frame_style::SolidFrame
@ SolidFrame
meta_object
#define meta_object(...)
Definition
i_object.hpp:28
neogfx.hpp
spacer.hpp
vertical_layout.hpp
include
neogfx
gui
widget
tree_view.hpp
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