neoGFX
Cross-platform C++ app/game engine
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version.hpp File Reference
#include <neolib/neolib.hpp>
#include <string>
#include <ostream>
#include <neolib/core/vecarray.hpp>
#include <neolib/core/string_utils.hpp>
#include <neolib/core/string.hpp>
#include <neolib/app/i_version.hpp>

Go to the source code of this file.

Classes

class  neolib::version
 

Namespaces

namespace  neolib
 

Functions

template<typename Elem , typename Traits >
std::basic_ostream< Elem, Traits > & neolib::operator<< (std::basic_ostream< Elem, Traits > &aStream, const version &aVersion)