neoGFX
Cross-platform C++ app/game engine
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#include <neolib/neolib.hpp>
#include <string>
#include <ostream>
#include <neolib/core/vecarray.hpp>
#include <neolib/core/string_utils.hpp>
#include <neolib/core/string.hpp>
#include <neolib/app/i_version.hpp>
Go to the source code of this file.
Classes | |
class | neolib::version |
Namespaces | |
namespace | neolib |
Functions | |
template<typename Elem , typename Traits > | |
std::basic_ostream< Elem, Traits > & | neolib::operator<< (std::basic_ostream< Elem, Traits > &aStream, const version &aVersion) |