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neoGFX
Cross-platform C++ app/game engine
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#include <neogfx/neogfx.hpp>#include <neolib/core/uuid.hpp>#include <neolib/core/string.hpp>#include <neogfx/game/animation.hpp>Go to the source code of this file.
Classes | |
| struct | neogfx::game::animation_filter |
| struct | neogfx::game::animation_filter::meta |
Namespaces | |
| namespace | neogfx |
| namespace | neogfx::game |
Functions | |
| mesh_filter const & | neogfx::game::current_animation_frame (animation_filter const &aAnimationFilter) |
| mat44 const & | neogfx::game::to_transformation_matrix (animation_filter const &aAnimationFilter) |