![]() |
neoGFX
Cross-platform C++ app/game engine
|
#include <audio_device.hpp>
Definition at line 50 of file audio_device.hpp.
| neogfx::audio_device::audio_device | ( | audio_context | aContext, |
| i_audio_device_info const & | aDeviceInfo, | ||
| audio_data_format const & | aDataFormat | ||
| ) |
| neogfx::audio_device::~audio_device | ( | ) |
|
final |
|
final |
|
final |
|
final |
|
final |