neoGFX
Cross-platform C++ app/game engine
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neogfx::drag_drop_entity Member List

This is the complete list of members for neogfx::drag_drop_entity, including all inherited members.

can_render() const overrideneogfx::drag_drop_object< i_drag_drop_entity >inlinevirtual
ddo_type() const finalneogfx::drag_drop_object< i_drag_drop_entity >inlinevirtual
drag_drop_entity(i_drag_drop_source &aSource, game::i_ecs const &aEcs, game::entity_id aEntity)neogfx::drag_drop_entityinline
drag_drop_object(i_drag_drop_source &aSource, drag_drop_object_type_id aType=object_interface::otid())neogfx::drag_drop_object< i_drag_drop_entity >inline
ecs() const finalneogfx::drag_drop_entityinlinevirtual
entity() const finalneogfx::drag_drop_entityinlinevirtual
object_interface typedefneogfx::drag_drop_object< i_drag_drop_entity >
otid()neogfx::i_drag_drop_entityinlinestatic
render(i_graphics_context &aGc, point const &aPosition={}) const overrideneogfx::drag_drop_object< i_drag_drop_entity >inlinevirtual
render_extents() const overrideneogfx::drag_drop_object< i_drag_drop_entity >inlinevirtual
source() const finalneogfx::drag_drop_object< i_drag_drop_entity >inlinevirtual
~i_drag_drop_object()=defaultneogfx::i_drag_drop_objectvirtual