neoGFX
Cross-platform C++ app/game engine
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#include <drag_drop.hpp>
Public Member Functions | |
drag_drop_entity (i_drag_drop_source &aSource, game::i_ecs const &aEcs, game::entity_id aEntity) | |
game::i_ecs const & | ecs () const final |
game::entity_id | entity () const final |
Public Member Functions inherited from neogfx::drag_drop_object< i_drag_drop_entity > | |
drag_drop_object (i_drag_drop_source &aSource, drag_drop_object_type_id aType=object_interface::otid()) | |
i_drag_drop_source & | source () const final |
drag_drop_object_type_id | ddo_type () const final |
bool | can_render () const override |
size | render_extents () const override |
void | render (i_graphics_context &aGc, point const &aPosition={}) const override |
Public Member Functions inherited from neogfx::i_drag_drop_object | |
virtual | ~i_drag_drop_object ()=default |
Additional Inherited Members | |
Public Types inherited from neogfx::drag_drop_object< i_drag_drop_entity > | |
typedef i_drag_drop_entity | object_interface |
Static Public Member Functions inherited from neogfx::i_drag_drop_entity | |
static const drag_drop_object_type_id | otid () |
Static Public Member Functions inherited from neogfx::i_drag_drop_object | |
static const drag_drop_object_type_id | otid () |
Definition at line 129 of file drag_drop.hpp.
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inline |
Definition at line 133 of file drag_drop.hpp.
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inlinefinalvirtual |
Implements neogfx::i_drag_drop_entity.
Definition at line 140 of file drag_drop.hpp.
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inlinefinalvirtual |
Implements neogfx::i_drag_drop_entity.
Definition at line 144 of file drag_drop.hpp.