neoGFX
Cross-platform C++ app/game engine
|
#include <i_audio_device.hpp>
Public Types | |
typedef i_audio_device | abstract_type |
Public Member Functions | |
virtual | ~i_audio_device ()=default |
virtual i_audio_device_info const & | info () const =0 |
virtual audio_data_format const & | data_format () const =0 |
virtual void | start ()=0 |
virtual void | stop ()=0 |
virtual void | play (i_audio_bitstream &aBitstream, std::chrono::duration< double > const &aDuration)=0 |
Public Member Functions inherited from neolib::i_reference_counted | |
virtual | ~i_reference_counted ()=default |
virtual void | add_ref () const noexcept=0 |
virtual void | release () const =0 |
virtual int32_t | use_count () const noexcept=0 |
virtual const i_reference_counted * | release_and_take_ownership () const =0 |
virtual i_reference_counted * | release_and_take_ownership ()=0 |
virtual void | pin () const noexcept=0 |
virtual void | unpin () const =0 |
virtual i_ref_control_block & | control_block ()=0 |
Definition at line 57 of file i_audio_device.hpp.
Definition at line 60 of file i_audio_device.hpp.
|
virtualdefault |
|
pure virtual |
|
pure virtual |
|
pure virtual |
|
pure virtual |
|
pure virtual |