neoGFX
Cross-platform C++ app/game engine
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#include <i_audio_track.hpp>
Public Types | |
typedef i_audio_track | abstract_type |
Public Types inherited from neogfx::i_audio_bitstream | |
typedef i_audio_bitstream | abstract_type |
typedef void * | handle |
Definition at line 28 of file i_audio_track.hpp.
Definition at line 31 of file i_audio_track.hpp.
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virtualdefault |