neoGFX
Cross-platform C++ app/game engine
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neogfx::i_shader_array< T > Class Template Referenceabstract

#include <i_shader_array.hpp>

Inheritance diagram for neogfx::i_shader_array< T >:
neogfx::shader_array< T >

Public Member Functions

virtual ~i_shader_array ()=default
 
virtual i_texture const & data () const =0
 
virtual i_texturedata ()=0
 

Detailed Description

template<typename T>
class neogfx::i_shader_array< T >

Definition at line 28 of file i_shader_array.hpp.

Constructor & Destructor Documentation

◆ ~i_shader_array()

template<typename T >
virtual neogfx::i_shader_array< T >::~i_shader_array ( )
virtualdefault

Member Function Documentation

◆ data() [1/2]

template<typename T >
virtual i_texture const & neogfx::i_shader_array< T >::data ( ) const
pure virtual

Implemented in neogfx::shader_array< T >.

◆ data() [2/2]

template<typename T >
virtual i_texture & neogfx::i_shader_array< T >::data ( )
pure virtual

Implemented in neogfx::shader_array< T >.


The documentation for this class was generated from the following file: