neoGFX
Cross-platform C++ app/game engine
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#include <mouse.hpp>
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button_released | |
Friends | |
class | mouse_grabber |
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Public Types inherited from neogfx::hid_device< i_mouse > | |
typedef i_mouse | abstract_type |
neogfx::mouse::define_declared_event | ( | ButtonPressed | , |
button_pressed | , | ||
mouse_button | |||
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