#include <i_scene_graph.hpp>
Definition at line 158 of file i_scene_graph.hpp.
◆ abstract_type
◆ ~i_buffer_view()
virtual neogfx::scene_graph::i_buffer_view::~i_buffer_view |
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virtualdefault |
◆ buffer() [1/2]
virtual i_buffer const & neogfx::scene_graph::i_buffer_view::buffer |
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const |
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pure virtual |
◆ buffer() [2/2]
virtual i_buffer & neogfx::scene_graph::i_buffer_view::buffer |
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pure virtual |
◆ byte_length()
virtual std::size_t neogfx::scene_graph::i_buffer_view::byte_length |
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const |
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pure virtual |
◆ byte_offset()
virtual std::size_t neogfx::scene_graph::i_buffer_view::byte_offset |
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const |
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pure virtual |
◆ byte_stride()
virtual std::size_t neogfx::scene_graph::i_buffer_view::byte_stride |
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const |
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pure virtual |
◆ name()
◆ target()
The documentation for this class was generated from the following file: