neoGFX
Cross-platform C++ app/game engine
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#include <i_component.hpp>
Definition at line 66 of file i_component.hpp.
Implemented in neolib::ecs::component< Data >.
Implemented in neolib::ecs::component< Data >.
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pure virtual |
Implemented in neolib::ecs::component< Data >.
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inline |
Definition at line 75 of file i_component.hpp.
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pure virtual |
Implemented in neolib::ecs::component< Data >.