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neoGFX
Cross-platform C++ app/game engine
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#include <neogfx/neogfx.hpp>#include <neogfx/core/async_task.hpp>#include <neogfx/app/i_event_processing_context.hpp>Go to the source code of this file.
Classes | |
| class | neogfx::event_processing_context |
| struct | neogfx::event_processing_context::currently_idle |
Namespaces | |
| namespace | neogfx |