neoGFX
Cross-platform C++ app/game engine
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#include <neogfx/neogfx.hpp>
#include <neogfx/core/async_task.hpp>
#include <neogfx/app/i_event_processing_context.hpp>
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Classes | |
class | neogfx::event_processing_context |
struct | neogfx::event_processing_context::currently_idle |
Namespaces | |
namespace | neogfx |