neoGFX
Cross-platform C++ app/game engine
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i_audio_bitstream.hpp
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1// i_audio_bitstream.hpp
2/*
3 neogfx C++ App/Game Engine
4 Copyright (c) 2021 Leigh Johnston. All Rights Reserved.
5
6 This program is free software: you can redistribute it and / or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with this program. If not, see <http://www.gnu.org/licenses/>.
18*/
19
20#include <neogfx/neogfx.hpp>
22
23#pragma once
24
25namespace neogfx
26{
28 {
29 public:
31 public:
32 typedef void* handle;
33 public:
34 virtual ~i_audio_bitstream() = default;
35 public:
36 virtual audio_sample_rate sample_rate() const = 0;
37 virtual void set_sample_rate(audio_sample_rate aSampleRate) = 0;
38 public:
39 virtual float amplitude() const = 0;
40 virtual void set_amplitude(float aAmplitude) = 0;
41 virtual bool has_envelope() const = 0;
42 virtual adsr_envelope const& envelope() const = 0;
43 virtual void clear_envelope() = 0;
44 virtual void set_envelope(adsr_envelope const& aEnvelope) = 0;
45 public:
46 virtual audio_frame_count length() const = 0;
47 virtual void generate(audio_channel aChannel, audio_frame_count aFrameCount, float* aOutputFrames) = 0;
48 virtual void generate_from(audio_channel aChannel, audio_frame_index aFrameFrom, audio_frame_count aFrameCount, float* aOutputFrames) = 0;
49 };
50}
virtual audio_sample_rate sample_rate() const =0
virtual float amplitude() const =0
virtual void generate_from(audio_channel aChannel, audio_frame_index aFrameFrom, audio_frame_count aFrameCount, float *aOutputFrames)=0
virtual adsr_envelope const & envelope() const =0
virtual bool has_envelope() const =0
virtual void set_sample_rate(audio_sample_rate aSampleRate)=0
virtual audio_frame_count length() const =0
virtual ~i_audio_bitstream()=default
virtual void set_amplitude(float aAmplitude)=0
virtual void set_envelope(adsr_envelope const &aEnvelope)=0
virtual void clear_envelope()=0
virtual void generate(audio_channel aChannel, audio_frame_count aFrameCount, float *aOutputFrames)=0
std::uint64_t audio_frame_index
std::uint64_t audio_frame_count
std::uint64_t audio_sample_rate