neoGFX
Cross-platform C++ app/game engine
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Classes | |
class | neogfx::i_audio_device_info |
class | neogfx::i_audio_device |
Namespaces | |
namespace | neogfx |
Typedefs | |
typedef std::any | neogfx::audio_device_id |
typedef std::any | neogfx::audio_device_config |
typedef std::any | neogfx::audio_device_handle |
Enumerations | |
enum class | neogfx::audio_device_type : std::int32_t { neogfx::Playback = 1 , neogfx::Capture = 2 , neogfx::Duplex = Playback | Capture , neogfx::Loopback = 4 } |