neoGFX
Cross-platform C++ app/game engine
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i_audio_instrument.hpp
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1// i_audio_instrument.hpp
2/*
3 neogfx C++ App/Game Engine
4 Copyright (c) 2021 Leigh Johnston. All Rights Reserved.
5
6 This program is free software: you can redistribute it and / or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with this program. If not, see <http://www.gnu.org/licenses/>.
18*/
19
20#include <neogfx/neogfx.hpp>
21#include <chrono>
24
25#pragma once
26
27namespace neogfx
28{
30 {
31 public:
33 public:
36 public:
37 virtual ~i_audio_instrument() = default;
38 public:
39 virtual time_point play_note(note aNote, std::chrono::duration<double> const& aDuration, float aAmplitude = 1.0f) = 0;
40 virtual time_point play_note(std::chrono::duration<double> const& aWhen, note aNote, std::chrono::duration<double> const& aDuration, float aAmplitude = 1.0f) = 0;
41 virtual time_point play_note(time_point aWhen, note aNote, std::chrono::duration<double> const& aDuration, float aAmplitude = 1.0f) = 0;
42 virtual time_point rest(std::chrono::duration<double> const& aDuration) = 0;
43 };
44}
virtual time_point play_note(note aNote, std::chrono::duration< double > const &aDuration, float aAmplitude=1.0f)=0
virtual time_point rest(std::chrono::duration< double > const &aDuration)=0
virtual ~i_audio_instrument()=default
virtual time_point play_note(time_point aWhen, note aNote, std::chrono::duration< double > const &aDuration, float aAmplitude=1.0f)=0
virtual time_point play_note(std::chrono::duration< double > const &aWhen, note aNote, std::chrono::duration< double > const &aDuration, float aAmplitude=1.0f)=0
std::uint64_t audio_frame_index
std::uint64_t audio_frame_count