neoGFX
C++ GPU-oriented GUI library and app/game creation framework.
i_game_object.hpp File Reference
#include <neogfx/neogfx.hpp>
#include <neolib/uuid.hpp>

Go to the source code of this file.

Classes

class  neogfx::i_game_object
 
struct  neogfx::i_game_object::not_a_shape
 
struct  neogfx::i_game_object::not_a_collidable_object
 
struct  neogfx::i_game_object::not_a_physical_object
 
struct  neogfx::i_game_object::not_implemented
 

Namespaces

 neogfx
 

Typedefs

typedef neolib::uuid neogfx::object_type
 

Enumerations

enum  neogfx::object_category { neogfx::object_category::Sprite, neogfx::object_category::PhysicalObject, neogfx::Custom, neogfx::object_category::Shape }