neoGFX
Cross-platform C++ app/game engine
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Classes | |
class | neolib::i_lifetime_flag |
class | neolib::i_lifetime |
struct | neolib::i_lifetime::not_creating |
struct | neolib::i_lifetime::already_destroyed |
Namespaces | |
namespace | neolib |
Enumerations | |
enum class | neolib::lifetime_state { neolib::Creating , neolib::Alive , neolib::Destroying , neolib::Destroyed } |