neoGFX
Cross-platform C++ app/game engine
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i_node.hpp File Reference

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Classes

class  neogfx::DesignStudio::i_pin_widget
 
class  neogfx::DesignStudio::i_node_pin
 
class  neogfx::DesignStudio::i_node_input_pin
 
class  neogfx::DesignStudio::i_node_output_pin
 
class  neogfx::DesignStudio::i_node_connection
 
class  neogfx::DesignStudio::i_node
 

Namespaces

namespace  neogfx
 
namespace  neogfx::DesignStudio
 

Enumerations

enum class  neogfx::DesignStudio::pin_type { neogfx::DesignStudio::Execution = 0x01 , neogfx::DesignStudio::Data = 0x02 , neogfx::DesignStudio::Input = 0x10 , neogfx::DesignStudio::Output = 0x20 }
 

Functions

void neogfx::DesignStudio::connect_nodes (i_node_pin &aSource, i_node_pin &aDestination)